2011 RANCH RODEO RULES
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All contestants
will be required to wear a long sleeved shirt
and a western hat.
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Check-in is
10:am, one hour prior to the rodeo.
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A contestant may
enter twice by rotating a different team member
on the second team.
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One Member of
each Team must be a member of a Livestock
Association. (CCA, EDCLA or any local
Association) or a Team Member could join our
Association for $25.
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Entry fee will
be $200 per Team, including 4 steak dinner
tickets. Payout will be 60% of the jackpot with
$50 prize money for first place in each event.
In most cases the payoff will be 40%, 30%, 20%
and 10%. Payout of the Calcutta will be 80% of
total with payouts of 50%, 30% and 20%.
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Prize money must
be picked up from Arena Secretary at the steak
fry.
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Elbert/Douglas
Cattleman’s Livestock Association or any of
their designees will not be held responsible for
any losses, accidents, omissions, or errors to
spectators or contestants.
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For all events,
final decision of any discrepancy lies with the
Rodeo Director or his designee.
Double Mugging:
This event will
consist of four mounted members having a 3-minute
time limit and a 3-loop limit to complete their run.
The riders will cross a sort line, be given the
animal number they have drawn, sort that animal back
over the sort line before any loops are allowed. If
the animal re-enters the herd by crossing the sort
line, team receives a no time. (Exception: If animal
is roped and a roper is in control of the animal
that crosses the line.) The animal is to roped and
held while the muggers dismount, remove the head
rope, mark the animal with chalk (anywhere behind
hip toward tail), and one member on foot running
back across sort line to complete the event.
Team Doctoring:
This event will
consist of four mounted members having a 3-minute
time limit and a 3-loop limit to complete their run.
The riders will cross a sort line, be given the
animal number they have draw, sort that animal back
over the sort line before any loops are allowed. If
the animal re-enters the herd by crossing the sort
line, team receives a no time. (Exception: If animal
is roped and a roper is in control of the animal
that crosses the line.) The animal is to be roped
(head and heels). Doctoring team will dismount,
remove the head rope and place on front feet (now
both front feet are in head rope and both back feet
in heel rope), mark animal with chalk in neck area.
Trailer Loading:
This event will
consist of four mounted members having a 3-minute
time limit and a 3-loop limit to complete their run.
The riders will cross a sort line, be given the
animal number they have draw, sort that animal back
over the sort line before any loops are allowed. If
the animal re-enters the herd by crossing the sort
line, team receives a no time. (Exception: If animal
is roped and a roper is in control of the animal
that crosses the line.) The roped animal will be
pulled or hazed to trailer; remaining riders will
dismount and put animal in trailer by hand. The
roper may use horse to hold the animal steady and
pull, but may not jerk the animal into trailer or
use any unnecessary roughness. A call for
unnecessary roughness will result in
disqualification. Trailer door is to be securely
latched, rope removed from animal and out of
trailer, and all team member to be outside the
trailer to complete run.
Calf Branding:
This event will
consist of one mounted rider using one rope only,
two flankers, and one brander, having a 2 minute
time limit to rope 2 calves. After rider crosses
line, number of drawn calf will be given. There is
no loop limit, catch-as-catch can. The side to be
branded must be designated and the same side will be
used for both calves. Flankers may grab rope and
help pull calf across line, but may not touch calf
until entire calf is across the lie. Flankers will
flank calf and remove rope before brander may remove
branding iron from bucket. Roper to return to calf
pen as soon as rope is removed to rope the next
calf, which will be the next numeric order. When
branding iron is returned to bucket after second
calf, the run is complete.
Team Sorting:
This event consists
of 4 mounted team sorters. Within a 3-minute time
limit, the team must sort 3 head in numeric order
across the sort line. Fastest time wins. A 30 second
warning call will be given prior to the expiration
of the 3 minutes. All cattle will be bunched at the
cattle side of the sort line before time begins. The
announcer will give the cattle number once the team
has crossed the sort line and time begins. Busting
into the heard will result in a no time. Once
committed to the cattle, the team is completely
responsible for their animals, it is the team’s
responsibility to immediately pull up and call for a
judge’s opinion, if they feel there is a sick,
blind, or injured animal in their numbered cattle.
Once the cattle are worked no excuses will be
accepted. If an animal leaves the arena, either over
or through a fence or through a gate, the team can
either be: 1) disqualified for unnecessary
roughness, 2) given time on their remaining
cattle, 3) given a re-run, or 4) time stopped,
cattle brought back and time resumed, starting with
their existing time. The decision will be up to the
judge and that decision is final. Contact with
cattle by hands, hats, ropes, bats, rommels, or any
other equipment with be a disqualification. Should
the judge determine the team is guilty of
unnecessary roughness, a no time will result. If the
cattle do not cross the score line in sequential
numeric order, or if cattle once sorted escape from
the team side back across the sort line to the
cattle side, a no time will result. Team may call
for time with any number of cattle sorted, however,
team sorting 3 head will be placed higher than those
sorting 2 head or a single head.